The classified experiment is the brainchild of renowned scientist Peter Whitney and his brilliant daughter, Lily. Created to enhance the psychic abilities of an elite squadron, it can transform their natural mental powers into a unique military weapon. But something goes wrong. In the isolated underground labs, the men have been dying-victims of bizarre accidents. Captain Ryland Miller knows he is next. When Dr. Whitney himself is murdered, Ryland has only one person left to trust: the beautiful Lily. Possessed of an uncanny sixth sense herself, Lily shares Ryland's every new fear, every betrayal, every growing suspicion, and every passionate beat of the heart. Together, they will be drawn deeper into the labyrinth of her father's past and closer to a secret that someone would kill to keep hidden.
Shadow Games Star Wars Legends
SOME GAMES ARE PLAYED FOR LIFE OR DEATH. Javul Charn is the most famous pop star in the galaxy—and the runaway bride of a violent lieutenant in Black Sun, the crime syndicate commanded by Prince Xizor. Or so Javul says. Soon after Dash Rendar, broke and desperate, agrees to be Javul’s bodyguard, he realizes that openness is not her strong suit—and that murder is stalking her tour. Between the discovery of dead bodies in a cargo hold and an attack by an unidentified warship, Dash and co-pilot Eaden Vrill desperately try to understand who is terrorizing Javul’s tour and why. When Han Solo suddenly joins Javul’s road show, the stakes are raised even higher. Now Dash, who has a history with Han and an even worse history with Prince Xizor, follows his instincts, his discoveries, and Javul herself—straight into a world that may be too dangerous to survive. Features a bonus section following the novel that includes a primer on the Star Wars expanded universe, and over half a dozen excerpts from some of the most popular Star Wars books of the last thirty years!
After the devastating battle at the Tower of Charm, Croaker leads the greatly diminished Black Company south, in search of the lost Annals. The Annals will be returned to Khatovar, eight thousand miles away, a city that may exist only in legend...the origin of the first Free Companies. Every step of the way the Company is hounded by shadowy figured and carrion-eating crows. As they march every southward, through bug infested jungle, rivers dense with bloodthirsty pirates, and cities, dead and living, haunted by the passage of the Company north, their numbers grow until they are thousands strong. But always they are watched--by the Shadowmasters--a deadly new enemy: twisted creature that deal in darkness and death: powerful, shadowy creatures bent on smothering the world in their foul embrace. This is the first round in a deadly game, a game that the Black Company cannot ea hope to win. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Stranded on Tatooine with a broken-down hyperdrive, Dash Rendar and crew--his Nautolan copilot, Eaden Vrill, and a droid named Leebo--have to find a way to raise credits. It comes in the lovely form of Javul Charn, a multi-talented human holostar being stalked by an over-zealous fan. She needs bodyguards to protect her during her tour along the Corellian Run; Dash needs credits. It's a perfect match...until things begin to go wrong--seriously and dangerously wrong. By the time Dash realizes that the threat to Javul is not what it seems, he's in up to his neck in a conspiracy that goes much deeper than anything he would have signed up for. Even with the help of his hated rival--Han Solo--will Dash be able to protect this spoiled entertainer, all the while being reminded that he couldn't protect his own family?
Demonstrates how to make hand-shadow figures, suggests ways to use them to make up plays, explains how solar eclipses work the same way, and offers cardboard shadow puppets
An unfortunate incident with a teenage girl lands celebrity Cobey Daniels in a mental facility, and now released, he is determined to start his life over, but someone will not let him forget the past and is waiting in the shadows to introduce Cobey to a place even more terrifying than hell. Original.
Rene' Kever A été écrit sous une forme ou une autre pendant la plus grande partie de sa vie. Vous pouvez trouver autant d'inspiration de Shadow Games Aussi informatif et amusant. Cliquez sur le bouton TÉLÉCHARGER ou Lire en ligne pour obtenir gratuitement le livre de titre $ gratuitement.
The Shadow Game
The fast-paced deadly conclusion to the Secret City trilogy. 'Political insiders Steve Lewis and Chris Uhlmann bring biting wit and behind-the-headlines insight to this sharply observed novel ... House of Cards, Canberra style' Sunday Canberra Times Once feared newshound Harry Dunkley has fallen, disgraced and dispirited at having failed to reveal the existence of the cabal of mandarins pulling the strings of power in Canberra. But new purpose is in the air. Dunkley receives aid from an unlikely band of adversaries, and as the Australian government teeters between fear and greed - wanting US security and Chinese cash - he looks at his enemies afresh. Resurrected Labor powerhouse Catriona Bailey and the hitherto untouchable Defence chief, Sir Jack Webster, leader of the sinister cabal, have played Dunkley at every turn. Yet there is a chink in Webster that might just bring him - and Bailey -down. 'Lewis and Uhlmann's mischeivous use of contemporary political decisions flirts with the possibilities of a roman-a-clef ... THE SHADOW GAME is a welcome addition to the ranks of fictional representations of life in our capital ... it's a book that deserves to be enjoyed by many' Ed Wright, The Australian 'Spies, sex, vengeance, politics, intrigue ... what more could you want from a book?' Canberra Times 'It reads like an episode of House of Cards or Borgen, however the third book in the Secret City series hits much closer to home ... showcasing Canberra and its politicians at their most evil, corrupt and weak ... an engaging and thought-provoking political thriller.' Law Society Journal
The Shadow Games
The dragons have returned to Arianthem, and four of the Ancients go to war. Talan is joined by Kylan, her seductive ally from the Great War, while Volva, her enemy, uses her carnal ways to stand against the Queen of all Dragons. Both of Talan’s children must stand with her, and Talan gambles that her trust in them is not misplaced. Meanwhile, both the Ha’kan and Tavinter seek Skye, the young ruler who was kidnapped by a sorceress. Haunted by thoughts of her violation and captivity, they will not stop until they find her, even if it means searching every league of the Deep Woods. Unfortunately, Raine, the one most suited to find Skye, cannot even look because it most certainly is a trap for the Scinterian warrior. Instead, she must deal with the Shadow Guild, the upper echelon of all Assassins in Arianthem. These vampyres are contracted to kill a head of state and Raine must stop the assassination before it destroys the nascent Alliance. But this forces her to deal with the impulsively sexual creatures whose manipulations and machinations put even the Goddess of the Underworld to shame.
Heather Dutton-Griffith A été écrit sous une forme ou une autre pendant la plus grande partie de sa vie. Vous pouvez trouver autant d'inspiration de Shadow Games Aussi informatif et amusant. Cliquez sur le bouton TÉLÉCHARGER ou Lire en ligne pour obtenir gratuitement le livre de titre $ gratuitement.