DANS L'ABÎME DU TEMPS SUIVI DE LA MAISON DE LA SORCIERE, L'APPEL DE CTHULHU, LES MONTAGNES HALLUCINEES

Titre : DANS L'ABÎME DU TEMPS SUIVI DE LA MAISON DE LA SORCIERE, L'APPEL DE CTHULHU, LES MONTAGNES HALLUCINEES
Auteur :
Éditeur : CAL
ISBN-13 :
Libération :

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A été écrit sous une forme ou une autre pendant la plus grande partie de sa vie. Vous pouvez trouver autant d'inspiration de DANS L'ABÎME DU TEMPS SUIVI DE LA MAISON DE LA SORCIERE, L'APPEL DE CTHULHU, LES MONTAGNES HALLUCINEES Aussi informatif et amusant. Cliquez sur le bouton TÉLÉCHARGER ou Lire en ligne pour obtenir gratuitement le livre de titre $ gratuitement.

Bibliographie de la France

Titre : Bibliographie de la France
Auteur : Adrien Jean Quentin Beuchot
Éditeur :
ISBN-13 : UOM:39015082404842
Libération : 1955

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Adrien Jean Quentin Beuchot A été écrit sous une forme ou une autre pendant la plus grande partie de sa vie. Vous pouvez trouver autant d'inspiration de Bibliographie de la France Aussi informatif et amusant. Cliquez sur le bouton TÉLÉCHARGER ou Lire en ligne pour obtenir gratuitement le livre de titre $ gratuitement.

At the Mountains of Madness

Titre : At the Mountains of Madness
Auteur : H. P. Lovecraft
Éditeur : BookRix
ISBN-13 : 9783736805088
Libération : 2017-08-01

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At the Mountains of Madness is a novella by horror writer H. P. Lovecraft. The story has inadvertently popularized the concept of ancient astronauts, as well as Antarctica's place in the "ancient astronaut mythology". The story is told in first-person perspective by the geologist William Dyer, a professor at Miskatonic University. He writes to disclose hitherto unknown and closely kept secrets in the hope that he can deter a planned and much publicized scientific expedition to Antarctica. On a previous expedition there, scholars from Miskatonic University led by Dyer discovered fantastic and horrific ruins and a dangerous secret beyond a range of mountains higher than the Himalayas. A smaller advance group, led by Professor Lake, discovered and crossed the mountains and found the remains of fourteen ancient life forms, completely unknown to science and unidentifiable as either plants or animals. Six of the specimens are badly damaged and the others uncannily pristine. Their highly evolved features are problematic: their stratum location puts them at a point on the geologic time scale much too early for such features to have naturally evolved. When the main expedition loses contact with Lake's party, Dyer and the rest of his colleagues travel to their last known location to investigate. Lake's camp is devastated, and both the men and the dogs slaughtered, while a man named Gedney and another dog are unaccounted for. Near the camp they find six star-shaped snow mounds, and one specimen buried under each. They discover that the better preserved life forms have vanished, and that some form of dissection experiment has been done on an unnamed man and a dog. Dyer elects to close off the area from which they took their samples. Dyer and a graduate student named Danforth fly an airplane over the mountains, which they soon realize are the outer walls of a huge, abandoned stone city of cubes and cones, utterly alien compared with any human architecture. Because of their resemblance to creatures of myth mentioned in the Necronomicon, the builders of this lost civilization are dubbed the "Elder Things". By exploring these fantastic structures, the men are able to learn the history of the Elder Things through interpreting their magnificent hieroglyphic murals: The Elder Things first came to Earth shortly after the Moon was pulled loose from the planet and were the creators of life. They built their cities with the help of "Shoggoths", biological entities created to perform any task, assume any form, and reflect any thought. As more buildings are explored, a fantastic vista opens of the history of races beyond the scope of man's understanding, including the Elder Things' conflicts with the Star-spawn of Cthulhu and the Mi-go, who arrived on Earth some time after the Elder Things themselves.

La Librairie fran aise

Titre : La Librairie fran aise
Auteur :
Éditeur :
ISBN-13 : STANFORD:36105117847579
Libération : 1966

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A été écrit sous une forme ou une autre pendant la plus grande partie de sa vie. Vous pouvez trouver autant d'inspiration de La Librairie fran aise Aussi informatif et amusant. Cliquez sur le bouton TÉLÉCHARGER ou Lire en ligne pour obtenir gratuitement le livre de titre $ gratuitement.

L ann e de la fiction polar S F fantastique espionnage

Titre : L ann e de la fiction polar S F fantastique espionnage
Auteur :
Éditeur :
ISBN-13 : IND:30000026356232
Libération : 1992

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A été écrit sous une forme ou une autre pendant la plus grande partie de sa vie. Vous pouvez trouver autant d'inspiration de L ann e de la fiction polar S F fantastique espionnage Aussi informatif et amusant. Cliquez sur le bouton TÉLÉCHARGER ou Lire en ligne pour obtenir gratuitement le livre de titre $ gratuitement.

The Doom That Came to Sarnath

Titre : The Doom That Came to Sarnath
Auteur : H. Lovecraft
Éditeur : Litres
ISBN-13 : 9785457671928
Libération : 2017-02-02

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According to the tale, more than 10,000 years ago, a race of shepherd people colonized the banks of the river Ai in a land called Mnar, forming the cities of Thraa, Ilarnek, and Kadatheron (not to be confused with Kadath), which rose to great intellectual and mercantile prowess. Craving more land, a group of these hardy people migrated to the shores of a lonely and vast lake at the heart of Mnar, founding the metropolis of Sarnath.

Lovecraft

Titre : Lovecraft
Auteur : L. Sprague deCamp
Éditeur : Hachette UK
ISBN-13 : 9780575103641
Libération : 2011-09-29

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LOVECRAFT THE MAN LOVECRAFT THE WRITER LOVECRAFT THE CULT FIGURE His name conjures macabre visions of ghoulish beasts, creeping monsters, ghastly fantasies. His stories have spawned a following that ranks him with Edgar Allan Poe and Lord Dunsany. But Lovecraft was himself the most bizarre of all his characters!

The Call of Cthulhu

Titre : The Call of Cthulhu
Auteur : H. Lovecraft
Éditeur : Litres
ISBN-13 : 9785457668898
Libération : 2017-02-02

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The Call of Cthulhu, the tale of a horrifying underwater monster coming to life and threatening mankind, is H.P. Lovecraft's most famous and most widely popular tale, spawning an entire mythology, with the power to strike terror into the hearts of even the Great Old Ones.

The Trail of Cthulhu

Titre : The Trail of Cthulhu
Auteur : August Derleth
Éditeur : Carroll & Graf Pub
ISBN-13 : 0786703415
Libération : 1996-03-25

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No one but August Derleth could continue the Cthulhu Mythos cycle after the death of its creator, his friend H.P. Lovecraft. In a comprehensive fusion of Lovecraft's fearful myth-pattern, Dr. Laban Shrewsbury pursues his arcane investigations into the unspeakable secrets of the Ancient Ones to the drowned city of R'lyeh, where the ancient god Cthulhu waits dreaming.

The Thing on the Doorstep

Titre : The Thing on the Doorstep
Auteur : H. P. Lovecraft
Éditeur : BookRix
ISBN-13 : 9783736809802
Libération : 2017-08-01

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"The Thing on the Doorstep" is a story written by H. P. Lovecraft, part of the Cthulhu Mythos universe of horror fiction. Daniel Upton, the story's narrator, begins by telling that he has killed his best friend, Edward Derby, and that he hopes his account will prove that he is not a murderer. He begins by describing Derby's life and career. He then tells of Asenath Waite, and how Derby and she wed. A few years later, people start to notice a change in Derby's abilities. He confides in Upton, telling him strange stories of Asenath, and how he believes her father, Ephraim Waite, may not actually be dead. Upton is called to pick up Derby who has been found in Chesuncook, Maine, rambling incoherently. On the trip back, Derby tells of Asenath using his body, and suggests that it is in fact Ephraim who resides in the body of Asenath. Before finishing, he has a small seizure and rapidly changes personality, asking Upton to ignore what he might have just said. A few months later, Derby shows up at Upton's door and says he has found a way to keep Asenath away; to stop her from using his body. Derby finishes renovations on his old family house, yet seems strangely reluctant to leave Asenath's old place. Upton receives a visit from Derby, who begins raving about his wife and father-in-law. Upton gets him to sleep, but has Derby taken to Arkham Sanitarium. The Sanitarium calls Upton to tell him that Derby's "reason has suddenly come back", though upon visiting, Upton can see it is not the true personality of Edward Derby. Upton is roused from his sleep by a knocking at his door, using "Edward's old signal of three-and-two strokes". Upton believes it may be Derby, but opens his door to find a "dwarfed, humped" messenger, carrying a letter from Derby. The letter explains that Derby had in fact killed Asenath and buried her body in their cellar. Despite this, Asenath had managed to take control of his body while he was in the Sanitarium, meaning that "the thing on the doorstep" was actually Derby inhabiting Asenath's putrefying corpse. The note implores Upton to go to the sanitarium to kill Derby, who has been permanently possessed by Asenath-Ephraim's soul. Upton does so, thus hopefully banishing Asenath-Ephraim's soul to the hereafter, though he reveals that he is afraid of having his soul transferred as well.

Cthulhu s Reign

Titre : Cthulhu s Reign
Auteur : Darrell Schweitzer
Éditeur : Penguin
ISBN-13 : 9781101186718
Libération : 2010-04-06

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All original stories about the return of Cthulhu and the Old Ones to Earth. Some of the darkest hints in all of H.P. Lovecraft's Cthulhu Mythos relate to what will happen after the Old Ones return and take over the earth. What happens when Cthulhu is unleashed upon the world? What happens when the other Old Ones, long since banished from our universe, break through and descend from the stars? What would the reign of Cthulhu be like on a totally transformed planet where mankind is no longer the master? Find out in these exciting, brand-new stories.